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Future Experiential Learning Focused Event Creation, Curation and Production

Future experiential learning focused event creation, curation and production

Current Projects

Via various incarnations before establishing nonprofit status in 2012, the LIFE team has been creating and producing experiential learning events since 2006. The events have covered a myriad of education related subject matter from the future of education to the future of imagination, play and living systems. In the field of learning and education, our events leverage the education expertise of LIFE and our event creation and production skills. Our latest creation STEAM³ brings together a multi-speaker conference with an interactive playground where the audience is able to discover and experience emerging ideas and technologies for the future of learning.

STEAM³ is an ongoing, trademarked project for which we own the exclusive rights, which will be implemented in a number of cities globally over the coming years. (See Case Studies).

Skills

We specialize in creating, theming, curating and producing experiences of the future, specifically related to the future of education and learning with a focus on 21st century skills. These are aimed at providing multi-sensory stimulation through inspirational content and deeply immersive, interactive audience participation.

The events are aimed at educators, students, instructional designers, artists, makers, learning content creators, elearning/mobile development designers, 3D/virtual world designers, researchers, parents/general public, entrepreneurs, innovators

In addition to more conventional means of event design, we integrate interactive installations, the arts, and entertainment into our events, in order to provide the audience with a more engaging, longer-lasting experience of the content.

Ongoing Areas of Enquiry

We continue to discover/create new formats for delivering experiential events that optimize audience engagement, the sense of discovery and content retention, while experiencing the fun of immersion and interaction.

Future experiential learning focused event creation, curation and production